![]() This build does not do OP amounts of damage, but it is an excellent control character. The Arcanot familiar will provide you with resource regeneration and shooting arcane for further damage boost via. If done correctly, I've seen it to where I've gone through entire rifts without any of the monsters being able to even move an inch. Oden (the hammer) also works quite well on this build if you want to use that instead of the Vizier on your Kanai's Cube. After you have the damage bonus, just cast Energy Tornado and Electrocute for some pretty good damage and even further stunning. While you are always casting electrocute to stun (Wyrdward, Zei's Stone of Vengeance and Paralysis) and hit enemies for minor damage, you are also going to be casting Meteor and Blizzard (once each) to get Tal Rasha's Damage bonus. This build focuses on controlling the field by stunning as many enemies as possible. Reduces the number of items needed for set bonuses by 1 (to a minimum of 2).
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